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Open Hand History
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Overview
Guiding Principles
JSON Object
Storage Format
Standardized Hand History JSON
The Specification
spec_version
site_name
network_name
internal_version
tournament
tournament_info
game_number
start_date_utc
table_name
table_handle
table_skin
game_type
bet_limit
table_size
currency
dealer_seat
small_blind_amount
big_blind_amount
ante_amount
hero_player_id
flags
players
rounds
pots
tournament_rebuys
tournament_bounties
Bet Limit Object
<bet_limit_obj>
Player Object
<player_obj>
id
seat
name
display
starting_stack
player_bounty
Round Object
<round_obj>
Action Object
<action_obj>
Pot Object
<pot_obj>
jackpot
Player Wins Object
<player_wins>
cashout_amount
cashout_fee
bonus_amount
Tournament Info Object
<tournament_info_obj>
Tournament Rebuy Object
<tournament_rebuy_obj>
Tournament Bounty Object
<tournament_bounty_obj>
Speed Object
<speed_obj>
String Formats
version_string
card_string
Examples
Holdem cash hand (iPoker)
Holdem cash hand (PokerStars)
Omaha cash hand (WPN)
Omaha hi/lo cash hand (PokerStars)
Holdem cash hand (888)
Holdem tournament hand (888)
Holdem tournament hand (PokerStars)
Holdem tournament hand (iPoker)
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player_bounty
The amount that will be awarded as a bounty to the player that eliminates this player from a tournament.
player_bounty
The amount that will be awarded as a bounty to the player that eliminates this player from a tournament.
Nullable:
true
For bounty tournaments only. Omit for other games.
Type:
decimal
Example:
1
"player_bounty"
:
1.25
Copied!
No player bounty.
1
"player_bounty"
:
null
Copied!
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starting_stack
Next - Round Object
<round_obj>
Last modified
2yr ago
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