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<player_obj>

The player object defining one of the players in the hand.

player

The player object defining one of the players who was at the table when the hand was dealt.

Type: object

Structure:

{
	"id": integer,
	"seat": integer,
	"name": string,
	"display": string,
	"starting_stack": decimal,
	"player_bounty": decimal,
	"is_sitting_out": boolean
}

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